// Trigger muling at the end of a game if used space in stash and inventory is equal to or more than given percent.
usedStashTrigger: 80,
usedInventoryTrigger: 80,
MFR. Inventory setting
Config.Inventory[0] = [0,0,1,1,1,0,0,0,0,0];
Config.Inventory[1] = [0,0,1,1,1,0,0,0,0,0];
Config.Inventory[2] = [0,0,1,1,1,0,0,0,0,0];
Config.Inventory[3] = [0,0,1,1,1,0,0,0,0,0];
Stash had 4 runes in it and thats all.
Ended MF Run and it Automuled the 4 runes.
I have tried commenting out the inventory line , tried setting to 95 everything i can think of and it still wants to mule it after every run
anyone else have that issue ?
D2Bot v 20.6.7.100
using master branch
d2bs: core + d2bot (noah) + kolbot libs (kolton) | cloned from GitHub - kolton/d2bot-with-kolbot: d2bot game manager by D3STROY3R with kolbot libs by kolton for d2bs