ricky
June 30, 2019, 12:20am
1
I went through NTItemAlias.dbl and didn’t see a keyword that looked correct.
For levels there is itemlevelreq but I am trying to filter by str.
I do see something called itemstrengthperlevel and itemstrengthbytime but no idea what these are supposed to mean. Is one of these what I’m looking for?
mf22
June 30, 2019, 1:07pm
2
line 805 from …\kolbot\libs\NTItemAlias.dbl is
NTIPAliasStat["strength"] = 0;
check the NipGuide
so, it should look:
… # [strength] <= x
where x is your desired value for strength
ricky
June 30, 2019, 9:31pm
3
Hey mf22, I don’t mean to sound dense but I think the strength attribute is not str requirement, +strength from items. Am I missing something?
mf22
July 3, 2019, 4:10am
4
You’re right. I was wrong, sorry.
I guess that Required Strength: or Required Dexterity: don’t exist explicitly in the pickit, and also in NTItemAlias.dbl
Even those syntaxes are written in the logs of the items or mule logs, because they are present in the item description.
Maybe only using the already known strength requirement item type, you may customize your pickit.
Looking for something related, I found in commandRef.htm
unit.usable
which returns 0 if you can use/equip this item, non-zero if you can’t.
for determining strength stat values of the char excluding stat bonuses from sets and/or items I saw a function in Autostat.js
Autostat.getHardStats(strength)
maybe other, more experienced, will provide a better answer 4u.
ricky
July 10, 2019, 2:05am
5
thanks for the thoughtful response!