I only want to pick up one material item

cubing
Config.Recipes.push([Recipe.Socket.Weapon, “Flail”, Roll.NonEth]);

runewords
Config.Runewords.push([Runeword.HeartoftheOak, “Flail”, Roll.NonEth]);
Config.KeepRunewords.push("[type] == mace # [fireresist] >= 40");

nips
[Name] == Flail && [Quality] == normal && [Flag] != ethereal # [Sockets] == 0 || [sockets] == 4

This keeps too many Flail. I only want to keep one until I make Osim as a Flail.

[Name] == Flail && [Quality] == normal && [Flag] != ethereal # [Sockets] == 0 || [sockets] == 4 # [maxquantity] == 1

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