Low Level Assassin Pathing Issue

Hey guys,

I’ve been interested in setting up an autobuilding assassin, so I started working on it last night. I quickly encountered an issue when the bot tried to start scripts, it would continuously get an error with pather.js:

20:31:05 (Profile) Error in ClearAnyArea (pather.js #1316) getPresetUnits failed, couldn’t access the level! (Area: 1, Ping:109, Game: Profile10)
20:31:06 (Profile) Error in WPGetter (pather.js #1316) getPresetUnits failed, couldn’t access the level! (Area: 1, Ping:62, Game: Profile10)
20:37:37 (Profile) Error in UndergroundPassage (pather.js #1316) getPresetUnits failed, couldn’t access the level! (Area: 1, Ping:141, Game: Profile11)
20:37:38 (Profile) Error in Tristram (pather.js #1316) getPresetUnits failed, couldn’t access the level! (Area: 1, Ping:93, Game: Profile11)
20:37:39 (Profile) Error in Pit (pather.js #1316) getPresetUnits failed, couldn’t access the level! (Area: 1, Ping:93, Game: Profile11)
20:37:39 (Profile) Error in WPGetter (pather.js #1316) getPresetUnits failed, couldn’t access the level! (Area: 1, Ping:93, Game: Profile11)

I’ve tried running different scripts, acquiring necessary waypoints, and simplifying things by setting the autobuild portion of the script to false, nothing seems to change it. This assassin is level 9 with all A1 waypoints, nothing further than A1 completed. Haven’t encountered this issue with any of the other characters I’ve set up, what might cause this to happen?

maybe @hk-dark-f can help you about this issue.

PM’d him, thanks