First of all I just wanted to say I love kolbot. This is the best thing I have found since d2hacki! and so thank God someone made this.
I would think that whoever created kolbot must like the game. I cant see anyone else spending that much time and effort if they arent a genuine d2 lover. I mean unless it was someone who got paid to create it and I doubt that is the case. The reason I mention that is because I cannot understand why its like this. I am to the point where i am totally frustrated with something kolbot does. If I was the creator Kolbot would not be released yet. That’s why I am so mad; the issue of teleporting into mobs in 2 or 3 spots is so obviously horrible that i would never have released it like this. Real quick; I just want to clarify that i am only talking about in CS. Anywhere else that this happens if just too bad, oh well… But the only character who naviates properluy after Lord DeSeis spawns is the paladin. I know for Necro & Sorc this is totally broken. It is so pitifully attemptng to do a good job but yea - 100% epic fail. It is so bad, I swear they character even pauses for a second, takes a little tiny “get into position” teleport then boom right in the middle of the fucking mob. This makes absolutely no sense at all. This has to be done intentionally because its such a lousy job, like I said I would never have released it if thats all the better it can do. But the paladin actually handles this the right way, so it IS possible. I will include screenshots but basically they hit the seal, teleport one time into perfect position to kill the seis mob, but doesnt, instead takes one more totally unnecissary teleport and this is directly in the middle of them. Can someone who knows how to code help me fix this??? I will try and keep on top of this thread and reply quickly. The screeshots are numbered, that is not counting the number of teleport casts! And Im sorry I am runnig late otherwise would add more information now, but i will later. Thanks in advance. The #1 is popping the seal, #2 is after ONE teleport was cast (this is where it should stop trying to fkn move and begin attack), #3 is pissing me off just thinking about what to say. Anyway whatever- it does this damn every single game and does it on necro and sorc