I am getting some lags ever since I added a 3rd bot. I don’t understand why since I got a pretty good pc i7 6700k 32gb ram 980ti. The game doesn’t slow down or bug but it seems the bot gets out of sync. It can happen on one my sorc but never on my hammerdin or other sorc. The hammerdin never seem to have any problems compared to the sorc it runs so smooth it’s crazy.
I have been getting the same errors for days and I keep getting alot and alot of RD can last a good 4-6hours.
04:37:03 (bot1) Error in Diablo (diablo.js #221) (Area: 108, Ping:156, Game: lol24)
04:38:22 (bot1) Error in Pindleskin (pindleskin.js #49) Failed to move to Halls of Vaught (Area: 122, Ping:94, Game: lol24)
04:39:24 (bot1) Error in Eldritch (attack.js #435) Attack.clear: Shenk the Overseer not found (Area: 111, Ping:94, Game: lol24)
04:39:50 (bot1) Error in Baal (baal.js #208) (Area: 129, Ping:31, Game: lol24)
09:06:52 (bot1) Window has unexpectedly exited… starting profile
09:06:56 (bot1) Crash Info: Script: Baal Area: Throne Of Destruction
09:51:31 (bot1) Error in Diablo (diablo.js #221) (Area: 108, Ping:62, Game: lol149)
09:51:47 (bot1) Error in Pindleskin (pindleskin.js #18) Failed to move to Nihlahak’s Temple (Area: 123, Ping:78, Game: lol149)
09:52:36 (bot1) Error in Eldritch (attack.js #435) Attack.clear: Shenk the Overseer not found (Area: 111, Ping:109, Game: lol149)
09:53:17 (bot1) Error in Baal (pather.js #817) useUnit: Unit not found. ID: 82 (Area: 129, Ping:62, Game: lol149)
both sorc have the same spec/gear/merc
coh / shako / mara / bk rings / occy / spirit / trav / chain gloves.
eth andy vis/eth bugged fortitude/eth infinity
I also added time in the botlead file for crash and quitting games early but it doesnt seem to work -_-
MinGameTime: 500, // Minimum game length in seconds. If a game is ended too soon, the rest of the time is waited in the lobby
PingQuitDelay: 30, // Time in seconds to wait in lobby after quitting due to high ping
CreateGameDelay: 10, // Seconds to wait before creating a new game
ResetCount: 200, // Reset game count back to 1 every X games.
CharacterDifference: 99, // Character level difference. Set to false to disable character difference.
ChatActionsDelay: 2, // Seconds to wait in lobby before entering a channel
// ChannelConfig can override these options for individual profiles.
JoinChannel: "", // Default channel. Can be an array of channels - ["channel 1", "channel 2"]
FirstJoinMessage: "", // Default join message. Can be an array of messages
AnnounceGames: false, // Default value
AfterGameMessage: "", // Default message after a finished game. Can be an array of messages
SwitchKeyDelay: 5, // Seconds to wait before switching a used/banned key or after realm down
CrashDelay: 300, // Seconds to wait after a d2 window crash
FTJDelay: 10, // Seconds to wait after failing to create a game
RealmDownDelay: 5, // Minutes to wait after getting Realm Down message
UnableToConnectDelay: 5, // Minutes to wait after Unable To Connect message
CDKeyInUseDelay: 5, // Minutes to wait before connecting again if CD-Key is in use.
ConnectingTimeout: 20, // Seconds to wait before cancelling the 'Connecting...' screen
PleaseWaitTimeout: 10, // Seconds to wait before cancelling the 'Please Wait...' screen
WaitInLineTimeout: 60, // Seconds to wait before cancelling the 'Waiting in Line...' screen
GameDoesNotExistTimeout: 30 // Seconds to wait before cancelling the 'Game does not exist.' screen