hello,
i’m running a leader with 6 leechers, they all have their own script before doing mfhelper and then dia / baal helper. it’s all running well.
i tried to add the tombs’ script, and the problem is that the followers wait at tp never going in. So the leader does all the tombs by himself while the 6 others chill around !
they’re all set Config.ClearType = 0
they are all mfhelping while tomb
would it be a way to make the helpers taking any tp of the leader even when the latter has begun a map ?
(if they come to late for outer step, they wait until the next map (cow here)) it’s inconvenient but it is not such a matter as for the tombs^^
It doesnt work either.
The leader goes tomb, the followers enter and do the first tomb.
Then the leader changes tomb, while followers go to town.
They dont have enought time to go to town before the leader opens a new tp and says clear tomb.
So the leader clears the second tomb, changes, opens tp and says clear tomb in the third one, but the followers still help it town !
maybe the leader should return to town between each tomb ?
noting that the foolow work with eldrich, shenk, and dark farrrel, the leader not going to town between tp
Tombs.js is written for using Canyon of the Magi between tombs.
if leader goes to town, that Tombs.js should be changed.
otherwise, I saw that the follower taking tp on “clearlevel” command in lines 220-226 of MFHelper.js will be executed during the 5 seconds. So maybe you should try to replace those lines with
while (!Pather.usePortal(player.area, player.name)) {
me.overhead("ÿc1Failed to use leader portal.");
if (playerAct !== me.act) {
break;
}
delay(100);
}
Yes i replaced these lines but i got : mfhelper not included.
I also updated my bots files and tried your line. Doesnt work either. He continues tele’ing
if we could just make him repeat the ClearSentence 20 sec after he entered his tp, would be perfect.
If no, then i’ll go without tomb
Really big thanks for helping me
Too much unknows there for me, so i just reinstalled everything using https://github.com/blizzhackers/kolbot/trunk
in tortoise.
There is no difference and if i replace the lines by yours, it sill doesnt work.
But i found a way. Every ones arrive more or less at the same moment at tomb and they all catch up quite quickly.
After the tombs i then use mfHelper witch works well every where else.
If you want to try to understand why its doenst work, i can help you^^ If you dont want to bother anymore, i get it. Maybe i just do something wrong
Anyway thanks a lot for your time ! how could i help u a bit with my time ?
I discovered a bug with MFHelper in tombs, because leader will say the same getArea().name = “Tal Rasha Tomb” in any tomb in old line 864 (now 867) of Attack.js:
say("clearlevel " + getArea().name);
, and it won’t be executed for 2nd - 7th tombs, because it’s the same command, due to old line 141(now 151) from MFHelper.js:
if (command !== oldCommand) {
maybe, I’ll add a new pull request related to MFTeam.